DEXTER STUDIO BY HAMMERHEAD

Better data.
More capable AI.

Collect multimodal data. Annotate with precision. Benchmark performance.
One platform for the work behind better AI.

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HUMAN INPUT. REAL MOVEMENT.

Pack the lab.

Every move is yours. Reach, grasp and place with seven dimensions of control.

Playing records your controls, robot motion and scene images to study manipulation. Progress stays with this browser. Objects respond to contact and gravity; a grip stabilizer engages after both fingers touch.

CHALLENGE 1 / 5

First pickup

Move the blue cylinder into the blue slot. Start above it, lower the hand to about Z 0.10 m, close the gripper, wait for “Holding”, then lift and carry it across.

0points · 0/1 packed
Preparing your table…
Preparing the robotic arm…

Drag to orbit · scroll to zoom. Z = 0 is the tabletop; sliders set the grasp-centre target. Solid contact may stop the hand above its target. Angles are relative to a downward-facing hand. Sliders also support arrow keys for fine adjustments.

ONE PLATFORM. FOUR CAPABILITIES.

From the first capture
to the final evaluation.

BENCHMARKING

Know what
your AI can do.

Move from a headline score to the task-level evidence. Compare agents on consistent tasks and understand where performance breaks down.

Explore benchmarking →
DEXTER STUDIO / BENCHMARKINGTask results

AGENT EVALUATION

See beyond the score.

Task suite
Agent A
88%
Agent B
76%
Agent C
64%

Task success · Higher is better

Task-level resultsExecution tracesComparable runs

LET’S BUILD WHAT COMES NEXT

Your next dataset.
Your next breakthrough.

Tell us what you’re building.
We’ll help you find the right starting point.

Get in touch ↗